Uncharted Codexery

A Thief's End

One last job. One last brother. One last treasure.

A Thief's End

Achmed Abdullah · Public domain

Uncharted 4: A Thief's End is a 2016 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. It is the fourth main entry in the Uncharted series, with its prologue taking place many years before the events of the first Uncharted game. Players control Nathan Drake, a former treasure hunter coaxed out of retirement by his presumed-dead brother Samuel. With Nathan's longtime partner, Victor Sullivan, they search for clues to the location of Henry Avery's long-lost treasure. The game is played from a third-person perspective and incorporates platformer elements, with players solving puzzles and using firearms, melee combat, and stealth to combat enemies. A Thief's End was released in May 2016 and is widely praised for its storytelling, characters, and visuals, often cited among the greatest video games ever made.

Developer
Naughty Dog
Publisher
Sony Computer Entertainment
Platform
PlayStation 4
Protagonist
Nathan Drake
Primary Antagonist
Rafe Adler
MacGuffin
Henry Avery's long-lost treasure
Series Position
Fourth main entry in the Uncharted series

Lore & Background

Captain Henry Avery was a real pirate whose long-lost treasure forms the central goal of Uncharted 4. The game's plot begins many years before the first Uncharted game, when Nathan and his brother Sam hunt for the St. Dismas idol alongside Rafe Adler. They infiltrate a Panamanian jail to steal the idol from a former cell of Avery's first mate. When the prison warden demands a cut and shoots Sam, Rafe leaves him behind, leading Nate to believe Sam is dead. Years later, Nate has retired in a house near New Orleans with Elena but misses the excitement of his adventuring life. Sam, who survived and spent years incarcerated, visits Nate and claims drug lord Hector Alcazar demands Sam find Avery's treasure or be killed—though Sam later admits Alcazar was already dead, but the threat from Alcazar's men was real. Nate agrees to help, lying to Elena. Aided by Sully, the Drakes steal a duplicate Dismas idol from an illegal auction in Italy, bringing them into conflict with Nadine Ross and her employer Rafe, who is still searching for Avery's treasure. A map inside the idol leads them to a hidden temple beneath a church in the Scottish Highlands, where they discover a map highlighting King's Bay in Madagascar. There, they learn that Avery, Thomas Tew, and ten other pirate captains pooled their treasures. Nate uncovers a map to Libertalia, a fabled pirate utopia. The group finds Libertalia on an island and discovers evidence of a civil war; the founders stole the city's treasure and moved it across the island to New Devon. The brothers are cornered by Rafe, who reveals Sam lied: Alcazar died six months ago, and Rafe released Sam from prison two years ago. Sam had double-crossed Rafe to resume searching with Nate. Rafe prepares to shoot Nate; Sam shields him, inadvertently knocking Nate off a cliff. Elena rescues Nate, who reveals his past: as teenagers, he and Sam discovered their mother, historian Cassandra Morgan, was researching Libertalia. The boys changed their surname to Drake to honor their mother's theory about Francis Drake's descendants. In New Devon, Nate and Elena learn Libertalia descended into conflict over the treasure, with the founders killing all the colonists. In-fighting between the founders began until only Avery and Tew remained, and the brothers finally confront Rafe.

In Their Own Story

The story of Uncharted 4: A Thief's End begins years before the events of the first game, with Nathan and Sam Drake hunting for Avery's treasure alongside Rafe Adler. They infiltrate a Panamanian jail to access the former cell of Avery's first mate, where Nate discovers a hollow St. Dismas idol. When the prison warden demands a cut, Rafe impulsively kills him, triggering a frantic escape. Nate and Rafe escape, but Sam is shot by guards and presumed dead. Fifteen years later, following the events of Uncharted 3, Nate has retired in New Orleans with his wife Elena but misses the excitement of his adventuring life. He is visited by Sam, who survived the gunshots and has spent the intervening time incarcerated. Sam explains he escaped with drug lord Hector Alcazar, who demands Sam find Avery's treasure or be killed. Nate agrees to help Sam, lying to Elena that he has accepted a salvaging job. Aided by Sully, the Drakes steal a duplicate Dismas idol from an illegal auction in Italy, bringing them into conflict with Nadine Ross and her employer Rafe, who is still searching for Avery's treasure. A map inside the idol leads the Drakes to St. Dismas's cathedral in the Scottish Highlands, where they discover a hidden temple and a map highlighting King's Bay in Madagascar. In King's Bay, the Drakes and Sully learn that Avery, Thomas Tew, and ten other pirate captains pooled their treasures. Nate uncovers a map to Libertalia, a fabled pirate utopia. The group return to their hotel to find Elena. Upset at Nate's deception and the appearance of Sam, whom Nate had never mentioned, Elena leaves. Nate sends Sully after her. The Drakes follow the map to an island and discover Libertalia. They find evidence of a civil war; the founders stole the city's treasure and moved it across the island to New Devon, an extravagant and well-fortified town built for them. The brothers are cornered by Rafe, who reveals Sam lied: Alcazar died six months ago; Rafe released Sam from prison two years ago and Sam had actually double-crossed Rafe to resume searching with Nate. Rafe prepares to shoot Nate; Sam shields him, inadvertently knocking Nate off a cliff. Elena rescues Nate, who reveals his past: as teenagers, he and Sam discovered that their mother, a historian named Cassandra Morgan, was researching Libertalia. The boys, after breaking into the house of the person associated with their mother and nearly being caught by police, decided to start new lives by changing their surname to Drake to honor their mother's theory about Francis Drake's descendants. In New Devon, Nate and Elena learn that Libertalia descended into conflict over the treasure, with the founders killing all the colonists. In-fighting between the founders began, until they were all poisoned by Avery and Tew. The group rescue Sam and convinces him to escape with them, but he decides to pursue the treasure instead. Following Sam's trail, Nate finds Avery's treasure-laden ship in a cavern. Having collected a large amount of treasure, Nadine refuses to risk more of Avery's traps, but Rafe coerces her by bribing her men. Aboard the ship, Sam triggers a trap, starting a fire and pinning him beneath rubble. Nate confronts Rafe and Nadine in the ship hold, where the skeletons of Avery and Tew lie, having killed each other over the treasure. Fed up with Rafe's obsession, Nadine leaves him with Nate and Sam to die. Enraged, Rafe challenges Nate.

Reader's Guide

Uncharted 4: A Thief's End is an action-adventure game played from a third-person perspective. Players traverse several environments via platforming, moving through locations including towns, buildings, and wilderness to advance through the story. They use firearms, melee combat, and stealth to combat hostile enemies. For most of the game, players control Nathan Drake—a treasure hunter who is physically adept and can jump, sprint, climb, swim, scale narrow ledges and walls, swing with a rope, use a grappling hook and perform other acrobatic actions. Vehicles are driven during some gameplay segments. In combat, players can use long-ranged weapons such as rifles and shotguns, short-barreled guns including pistols and revolvers, and handheld explosives like grenades and dynamite. The melee combat system was reworked to avoid the presence of quick time events. The grappling hook allows players to leap over gaps, often giving them a tactical advantage in combat. Players can attack enemies directly or use stealth tactics to attack undetected or sneak by them. While the game is linear, environments feature multiple paths for players to explore; maps are significantly larger than earlier entries in the series. The game features an artificial intelligence system in which hostile enemies react to any combat situation they are placed in; they respond to players' actions, coordinate tactics, and cooperate with each other. Players' companions are also controlled by artificial intelligence. The game introduces a dialogue tree, allowing players to decide the outcome of some conversations, though it does not affect the story's progression. Extra visual filters and modes, such as a zero-gravity mode, bullet time gameplay, and a cel-shaded art style, can be unlocked by using points players collected in the main game. The online multiplayer allows up to ten players to engage in competitive gameplay in recreations of multiple single-player settings. Players control different characters from the series, and are tasked to defeat their opponents. The game features five multiplayer game types: Command, in which players capture sites to attain points; Ranked and Team Deathmatch, which are deathmatch game types where players kill their opponents; Plunder, a capture the flag game mode in which players seek the idol; and Trials, where players cooperate to defeat non-player characters. Treasures can be found in all maps, which can be used to purchase items and weapons. Multiplayer features 'Mysticals'—supernatural power-ups that boost players' ability. For example, the 'Wrath of El Dorado' damages all opponents standing next to it, while the 'Cintamani Stone' can heal both players and their teammates. Companions, known as Sidekicks, can be summoned to assist players, and have different functions: Hunters immobilize their closest opponent for an easier kill, Saviors provide medical support and ammunition to players, Snipers defend locations with a sniper rifle, and Brutes attack enemies using a heavy machine gun. A cooperative survival mode, released in December 2016, features three players fighting against waves of enemies that continually increase in difficulty.

Did You Know?

Gallery

Frequently Asked Questions

What is Uncharted 4: A Thief's End?

It is the fourth and final mainline game in the Uncharted franchise, developed by Naughty Dog and published by Sony for the PlayStation 4. The story follows retired treasure hunter Nathan Drake as he is pulled out of his quiet life for one last job.

Who is the main villain in A Thief's End?

Rafe serves as the primary antagonist, a former member of Drake's old crew who resurfaces with a bitter grudge and his own fierce obsession over the lost treasure. He drives much of the conflict by manipulating Drake's brother Sam to get what he wants.

What treasure are the characters hunting?

The entire plot revolves around the plundered Mughal fortune of 17th-century pirate Captain Henry Avery, a legendary hoard that has lured hunters and rivals across the globe for centuries.

How does Nathan Drake's story end?

Drake ultimately rejects the thief's life and chooses to stay with his wife Elena and infant son Ellis in the Scottish Highlands. He walks away from the treasure-hunting world for good, closing the chapter on his decades of adventure.

Why is A Thief's End considered the definitive conclusion to the series?

As the final mainline entry, it forces Drake to confront the family ties he has long avoided, especially his estranged brother Sam, and to settle his past before committing fully to the life he has built. It was designed by Naughty Dog as the narrative capstone to Drake's entire saga.

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